Free spins

Sweet Bonanza free spins and the bonus round

Trigger, tumble, add the rainbow values, then start the next free spin clean. That is the Sweet Bonanza bonus — free spins. Specs: review. How to play for real money: how to play.

Trigger

How Sweet Bonanza free spins start

You do not need eight scatters in a cluster. Four or more lollipops anywhere on the 6×5 start 10 free spins. They also pay a scatter prize on that spin: 3× / 5× / 100× total bet for 4 / 5 / 6. You still get the 10 spins after that pay.

Four anywhere

3× 10 spins. Corners count. No fruit cluster required.

Five on the drop

5× Same 10 spins. Fatter trigger, not a longer round.

Six anywhere

100× Still 10 spins. The spike is the scatter ×, not extra bombs.
Sweet Bonanza 6×5 board with four lollipop scatters paying a win. Studio client in euro, not a Canadian cashier.
Four lollipops anywhere. This still is a scatter pay — not an 8+ fruit cluster, and not a CAD wallet.

Ante is frequency, not a rewrite

The toggle taxes the spin so lollipops show up more often. It does not change orb seats or how they add. Cost, when to flip it, and the 1.25 CAD live on how to play — Ante.

Ontario usually has no Buy

Where Bonus Buy exists it is typically 100× the stake. On iGaming Ontario clients the button is usually missing. Plan for a natural or Ante trigger. Do not sit on a $100 purchase that is not there.

Four scatters start the round. Bombs only print after you are already in that lobby’s bonus.

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The round

Same tumble board, different toys

Inside a free spin the 6×5 still pays eight-of-a-kind anywhere. Winning fruit still vanishes and refills. There are still no wilds. The difference is that rainbow bombs can sit on the grid while that chain plays out.

  1. The grid fills

    Same thirty cells. Eight matching fruit anywhere still pays. Position does not matter. This is not a new game — it is the 2019 loop with extra furniture.

  2. Fruit can tumble

    Wins vanish. New symbols drop in. You do not tap. Consecutive collapses are extra evaluations of the same free spin, not extra bets.

  3. Bombs sit through the refill

    An orb in any of the 30 seats is not a fruit cluster. It does not need eight of itself. It waits until that free spin’s chain is quiet.

  4. Add once, then start clean

    When a drop pays nothing, add every printed value and apply the sum to that sequence’s fruit. The next free spin does not keep the furniture.

Bombs

Add the values. Do not multiply the bombs.

The orb can land in any of the 30 cells during a free spin. It does not need eight of itself. It does not pay as fruit. It sits through that spin’s refill. When the chain goes quiet, add every printed value on the grid and apply the sum once to that sequence’s fruit. The next free spin starts empty.

Worked $1 spin

Fruit chain12× = $12
Bombs 10× + 25× + 5×40×
Applied once$12 × 40 = $480

If those bombs multiplied each other you would see a fantasy number. They do not. A 100× bomb on a dead spin still pays nothing: there is no chain to apply it to.

When

Only after 4+ lollipops have already opened the round. Ante buys more lollipops, not different bomb seats. A paid spin never prints an orb.

Do not carry the furniture

This is not a Gates persist. The next free spin starts empty even if the last one printed 100×. Retriggers add extra spins. They do not freeze last spin’s sum.

Retrigger

Extra spins, same bomb rules

During the bonus, 4+ scatters typically add 5 more free spins. Some operator sheets print 3 for the retrigger. If the help icon disagrees with this page, the help icon wins. Extra spins do not freeze last spin’s bomb sum. Each free spin still clears after its own tumble chain.

Typical extra

Four or more lollipops during the round usually add 5 spins. You do not need eight lollipops in a cluster. The extra spins are more of the same bonus, not a second buy.

Can fire again

A retrigger can land more than once if the help screen allows it. Each extra block still uses add-then-forget. Ontario Buy being missing does not change that print.

Ceiling

The 21,175× path lives in this round

The catalog cap is a theoretical class, not a session forecast. It does not print on a quiet paid spin. You still need a paying fruit chain and bombs on the same free spin. CAD arithmetic for a stake sits on how to play — CAD sketch.

The path

Trigger with 4+ lollipops. Inside a free spin, fruit must actually pay. Bombs on that sequence add once. A 100× orb on a dead drop is still $0. The next free spin starts at 1×.

Not a target

21,175× is a ceiling on the math. High volatility means most bonuses will not look like the headline. Treat the number as a cap, not a plan. Variants with a 25,000× class sit on the review variants.

Vs base

What the paid spin never does

  1. Bombs

    Base game: no orb. Bonus: any of 30 cells, 2×–100× print, add then forget on the next free spin.

  2. Lollipops

    Base: 4+ start the round and pay 3× / 5× / 100×. Bonus: extra scatters typically add 5 spins.

  3. Tumble

    Same collapse in both. The ceiling path still needs a paying chain and bombs on the same free spin.

  4. Wilds

    None in the base game. None in the bonus. Bombs are not wilds and they are not the catalog × on the paytable.

  5. Persist

    Not a Gates sticky. The next free spin is 1× even after a 100× print. Retriggers add spins, not a frozen sum.

Next

Open the client, then the sketch

Tap order and the CAD ceiling widget live on the tap-through guide. Search Sweet Bonanza free spins in a licensed lobby before you fund. RTP, paytable, and the 8.4 stay on the review. Bomb addition in FAQ form: FAQ — bombs.

Age follows your province. Read the in-game help before you spin. Licensed lobby only.

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